Monthly Archives: February 2007

GDC 2007 tip for the British attendees

1. Take an empty suitcase/virtually no clothes. 2. On arrival head straight for the Mall (that seems to be the name they use for a shopping centre) 3. Buy all the clothes you need happy in the knowledge that they are half the price they would be back home 4. If you happen to be […]

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Posted in GDC 2007, Random Burbling, Trade shows & events | Comments closed

The myth of the developer royalty

Pop quiz – Your game costs $1 million to develop (funded by the publisher in the form of an advance against royalties). Your publisher gets $10 (net sales) for every copy of your game they sell. You (the developer) get 15% of net sales. If your game sells 500,000 units how much money do you […]

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Polygons update

Never Mind the Polygons #5 took place in Derby on Tuesday the 20th of February at 6.30p.m. With audience members from most of the region’s developers (plus some from Yorkshire) the latest event was animated, insightful and surprisingly intelligent. Topics under the microscope included User Generated Content, representing women in games, controversy for the sake […]

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Never Mind the Polygons…

Bi-monthly networking event Never Mind the Polygons #5 will take place in Derby on Tuesday the 20th of February at 6.30p.m. The event will be a topical discussion/panel quiz with Iain Simons (Writer and Creative Director, GameCity Festival) and myself as team captains. This month we are joined by Rob Yescombe (Screenwriter, Free Radical Design) […]

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A week in the life

Not really had time to look at the news or spare any brain power for pondering as GDC is approaching and it’s such a busy time. Thought I would just share the joys of a pre-GDC week in the life of a consultant….. Monday Working from home, which was a relaxing start to a hectic […]

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Do you speak sixaxis?

London’s Science Museum is currently (21 October 2006 – 25 February 2007) hosting the Game On exhibition which explores the history, technology and culture of computer games all the way from the PDP-1 of the 1960s to the latest consoles. The exhibition covers a wide range of video game related topics including Early Arcade Games, […]

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Posted in Development, Game Design, Trade shows & events | Comments closed