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	<title>Obscure &#187; Breaking In</title>
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		<title>I have a game design&#8230;</title>
		<link>http://www.obscure.co.uk/blog/2009/07/04/i-have-a-game-design/</link>
		<comments>http://www.obscure.co.uk/blog/2009/07/04/i-have-a-game-design/#comments</comments>
		<pubDate>Sat, 04 Jul 2009 19:43:05 +0000</pubDate>
		<dc:creator>Dan Marchant (Obscure)</dc:creator>
				<category><![CDATA[Breaking In]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.obscure.co.uk/?p=329</guid>
		<description><![CDATA[It is fairly common for developers and publishers to receive emails from individuals outside the industry asking how they should go about submitting game designs. The short answer to that question is that you just email us a copy or stick it in the post.
Unfortunately the answer is not only simple it is also worthless, [...]]]></description>
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		<title>Résumé tips.</title>
		<link>http://www.obscure.co.uk/blog/2009/03/23/your-resume/</link>
		<comments>http://www.obscure.co.uk/blog/2009/03/23/your-resume/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 09:00:30 +0000</pubDate>
		<dc:creator>Dan Marchant (Obscure)</dc:creator>
				<category><![CDATA[Breaking In]]></category>

		<guid isPermaLink="false">http://www.obscure.co.uk/?p=205</guid>
		<description><![CDATA[Breaking in to the games industry can be really tough. Just like other creative industries, such as movies and TV, there is a lot of competition for relatively few entry level positions. No surprise then that one of the common requests on the IGDA&#8217;s Breaking In Forum is for a review/help with a résumé. While [...]]]></description>
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