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	<title>Obscure &#187; Start-up</title>
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	<description>Biz Dev support for Creative Developers</description>
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		<title>Steve &#8220;Snowy&#8221; White and the Seven Directors</title>
		<link>http://www.obscure.co.uk/blog/2009/03/18/steve-snowy-white-and-the-seven-directors/</link>
		<comments>http://www.obscure.co.uk/blog/2009/03/18/steve-snowy-white-and-the-seven-directors/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 22:31:38 +0000</pubDate>
		<dc:creator>Dan Marchant (Obscure)</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Start-up]]></category>

		<guid isPermaLink="false">http://www.obscure.co.uk/?p=101</guid>
		<description><![CDATA[Deep in the Enchanted Forest stands a lovely little cottage; home to Steve White and the Seven Directors. Steve, known as &#8220;Snowy&#8221; to his pals, is the sole employee of a game development company Enchantia Software. He&#8217;s the sole employee because all seven of the other people working there are Company Directors.
The Seven Directors previously [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Poker vs Blackjack</title>
		<link>http://www.obscure.co.uk/blog/2008/03/20/poker-vs-blackjack/</link>
		<comments>http://www.obscure.co.uk/blog/2008/03/20/poker-vs-blackjack/#comments</comments>
		<pubDate>Thu, 20 Mar 2008 08:15:07 +0000</pubDate>
		<dc:creator>Dan Marchant (Obscure)</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Publishing]]></category>
		<category><![CDATA[Start-up]]></category>
		<category><![CDATA[Developer]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[idiot]]></category>
		<category><![CDATA[negotiate.]]></category>
		<category><![CDATA[Poker]]></category>
		<category><![CDATA[Publisher]]></category>

		<guid isPermaLink="false">http://www.obscure.co.uk/blog/2008/03/20/poker-vs-blackjack/</guid>
		<description><![CDATA[While catching up on my reading I came upon a post entitled Bluff on Pierre-Alexandre Garneau&#8217;s blog. The topic was the concept of bluffing in games with a mention of one of my favorite games of the moment, Texas Hold &#8216;em Poker. Now oddly I used to hate Poker, almost as much as I hated [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Scott Miller incubates</title>
		<link>http://www.obscure.co.uk/blog/2008/03/18/scott-miller-incubates/</link>
		<comments>http://www.obscure.co.uk/blog/2008/03/18/scott-miller-incubates/#comments</comments>
		<pubDate>Tue, 18 Mar 2008 08:15:27 +0000</pubDate>
		<dc:creator>Dan Marchant (Obscure)</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Intellectual Property]]></category>
		<category><![CDATA[Publishing]]></category>
		<category><![CDATA[Start-up]]></category>
		<category><![CDATA[3DRealms]]></category>
		<category><![CDATA[incubator]]></category>
		<category><![CDATA[IP]]></category>
		<category><![CDATA[Scott Miller]]></category>

		<guid isPermaLink="false">http://www.obscure.co.uk/blog/2008/03/18/scott-miller-incubates/</guid>
		<description><![CDATA[Video Game news site Gamedaily.com has a story up here about an apparent new IP incubator company to be founded by Scott Miller of 3DRealms and Jim Perkins, a former SVP of GT Interactive. The story is based on the brief existence of a web site (now showing just a logo) for a company called [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Stupid reason #4 &#8211; &#8220;Most of the games today are rubbish &#8211; I&#8217;m sure I can do better&#8221;</title>
		<link>http://www.obscure.co.uk/blog/2007/08/30/stupid-reason-4-%e2%80%9cmost-of-the-games-today-are-rubbish-im-sure-i-can-do-better%e2%80%9d/</link>
		<comments>http://www.obscure.co.uk/blog/2007/08/30/stupid-reason-4-%e2%80%9cmost-of-the-games-today-are-rubbish-im-sure-i-can-do-better%e2%80%9d/#comments</comments>
		<pubDate>Thu, 30 Aug 2007 09:00:59 +0000</pubDate>
		<dc:creator>Dan Marchant (Obscure)</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Start-up]]></category>
		<category><![CDATA[Stupid Reasons]]></category>

		<guid isPermaLink="false">http://www.obscure.co.uk/blog/2007/08/30/stupid-reason-4-%e2%80%9cmost-of-the-games-today-are-rubbish-im-sure-i-can-do-better%e2%80%9d/</guid>
		<description><![CDATA[Of all the stupid reasons to set up a development company (or even to just try and get a job in the industry) #4 is one which crops up far too often. The logic behind it seems to be that a huge percentage of games that reach the market are badly made, unoriginal, poorly tuned [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Grand Theft Auto Syndrome</title>
		<link>http://www.obscure.co.uk/blog/2007/04/17/grand-theft-auto-syndrome/</link>
		<comments>http://www.obscure.co.uk/blog/2007/04/17/grand-theft-auto-syndrome/#comments</comments>
		<pubDate>Tue, 17 Apr 2007 09:15:58 +0000</pubDate>
		<dc:creator>Dan Marchant (Obscure)</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Start-up]]></category>

		<guid isPermaLink="false">http://www.obscure.co.uk/blog/2007/04/17/grand-theft-auto-syndrome/</guid>
		<description><![CDATA[Grand Theft Auto Syndome is a disorder which afflicts small start-up developers and causes them to believe that their small team is actually five or six times its actual size. As a result they decide that their first project will be a Grand Theft Auto beater, requiring three years development and a $15 million development [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Why publishers don`t buy game ideas&#8230;</title>
		<link>http://www.obscure.co.uk/blog/2007/04/12/why-publishers-dont-buy-game-ideas/</link>
		<comments>http://www.obscure.co.uk/blog/2007/04/12/why-publishers-dont-buy-game-ideas/#comments</comments>
		<pubDate>Thu, 12 Apr 2007 14:02:17 +0000</pubDate>
		<dc:creator>Dan Marchant (Obscure)</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Publishing]]></category>
		<category><![CDATA[Start-up]]></category>

		<guid isPermaLink="false">http://www.obscure.co.uk/blog/2007/04/12/why-publishers-dont-buy-game-ideas/</guid>
		<description><![CDATA[The concept of selling game ideas is one that appeals to a lot of people, especially those outside the industry looking to break in. In a recent post over on Gamedev.net (Link) someone once again asked the question of how to go about getting $10 million from a publisher for a game idea (with no [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Stupid Reason #3 &#8211; &#8220;I have a great idea for a game&#8221;</title>
		<link>http://www.obscure.co.uk/blog/2007/04/10/stupid-reason-3-i-have-a-great-idea-for-a-game/</link>
		<comments>http://www.obscure.co.uk/blog/2007/04/10/stupid-reason-3-i-have-a-great-idea-for-a-game/#comments</comments>
		<pubDate>Tue, 10 Apr 2007 01:04:03 +0000</pubDate>
		<dc:creator>Dan Marchant (Obscure)</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Start-up]]></category>
		<category><![CDATA[Stupid Reasons]]></category>

		<guid isPermaLink="false">http://www.obscure.co.uk/blog/2007/04/10/stupid-reason-3-i-have-a-great-idea-for-a-game/</guid>
		<description><![CDATA[Making games requires creativity and a great game idea is an important part of that. However, starting a company need more than just a great game idea. If you are looking to go the digital download/self publishing route you also need to know how to market your company and your games to customers and how [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Stupid reason #2 &#8211; &#8220;I have just been sacked&#8221;</title>
		<link>http://www.obscure.co.uk/blog/2007/03/15/stupid-reason-2-i-have-just-been-sacked/</link>
		<comments>http://www.obscure.co.uk/blog/2007/03/15/stupid-reason-2-i-have-just-been-sacked/#comments</comments>
		<pubDate>Thu, 15 Mar 2007 11:56:08 +0000</pubDate>
		<dc:creator>Dan Marchant (Obscure)</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Start-up]]></category>
		<category><![CDATA[Stupid Reasons]]></category>

		<guid isPermaLink="false">http://www.obscure.co.uk/blog/2007/03/15/stupid-reason-2-i-have-just-been-sacked/</guid>
		<description><![CDATA[A sudden change of circumstances isn&#8217;t a good reason to start a business (unless you have spent the previous few months planning to do so). Being made redundant can be a stressful event and for that reason isn&#8217;t ideal for planning a company. There is a lot of planning and research that should be undertaken [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Stupid reason #1 &#8211; &#8220;My boss is stupid&#8221;</title>
		<link>http://www.obscure.co.uk/blog/2007/03/02/my-boss-is-stupid/</link>
		<comments>http://www.obscure.co.uk/blog/2007/03/02/my-boss-is-stupid/#comments</comments>
		<pubDate>Fri, 02 Mar 2007 16:15:55 +0000</pubDate>
		<dc:creator>Dan Marchant (Obscure)</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Start-up]]></category>
		<category><![CDATA[Stupid Reasons]]></category>

		<guid isPermaLink="false">http://www.obscure.co.uk/blog/2007/03/02/my-boss-is-stupid/</guid>
		<description><![CDATA[The supposed stupidity of others is never a good reason to start a business.
I get quite a few start-up developers contacting me for advise. When asked why they are setting up their own business one of the (many) reasons quoted is often &#8220;the management of the team we work for are stupid.  We know [...]]]></description>
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		<slash:comments>0</slash:comments>
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